Tuesday 10 September 2013

Mutant Future : Session 3

Craig joined the group to bring us up to 6 players.  Welcome Craig.  He set about creating a mutant animal (lizard) character.  I decided just to let Craig's character know the group and be following them from their village, finally catching up with them.  I thought this prudent as I was certain that the group, (led by Damien and Jeremy), would have killed and eaten the new character.

Player
Character
Type
Mental Mutations
Physical Mutations
Damien
Kurt Ordinaire
Pure Strain Human
n/a
n/a
Danie
Teegra
Mutant Human
Mental Barrier
Gigantism (18’ tall)
Pain Sensitivity [Drawback]
Henry
Kat
Mutant Animal
(Cat)
Damage Turning
Phantasamal Damage [Drawback]
Nerual Telekinesis
Metaconcert
Complete Wing Development
Increased Sense (Smell)
Bizarre Appearance (Fluro Pink Fur) [Drawback]
Jeremy
Kryten
Android
(Replicant)
Know Direction
Epidermal Photosynthesis
Natural Armour (moderate)
Justin
Tobias Griffen
Mutant Human
Metaconcert
Combat Empathy
Vampiric Field
Atrophied Cerebellum [Drawback]
Increased Sense (Vision)
Craig
Sholck
Mutant Animal
(Lizard)
Greater Force Screen
Atrophied Cerebellum [Drawback]
Dual Cerebellum
Acute Hyper Healing

Bartering Affinity (2nd Brain)
Energy Ray (Cold)
Chameleon Epidermis
Pituitary Deformation [Drawback]

RECAP:
The group now decided to stay in the ruined village, to stockpile food (giant scorpion) and water (that they would filter and boil).  They also had a number of injured members that desperately needed to rest and heal.  Scavenging continued with the carapace of the giant scorpion added to what they could lift from the village.

On the second day, a lone figure was seen approaching the village, it was Shlock.  A friend of the group from their home village, he had been following the group since they left and had only now caught up with them.  He had no food, no water and little equipment, but was otherwise ok and unharmed.

Kurt Ordinaire advanced to level 2
Teegra advanced to level 2
Kat advanced to level 2
Kryten advanced to level 2
Tobias advanced to level 2

The group, now after three days piled everything that they had looted onto the tray of the Mechanical Mule and headed off towards the City of the Ancients, wary of the rumour of the Flesh God and his cultists.  Indeed, Kurt had argued that they should return as they had enough supplies, but he was out voted and forced to tag along.

From his high vantage point, soaring above the others, Kat noticed that the city, far off on the horizon, was wreathed in a green haze.  Kat warned the others, and nerves were heightened, again Kurt advocated turning back but he was again ignored.

It took two days of travel, but they finally made the city.  It was massive, swathed in green vegitation and vibrant.  Overhead, masses of dark shapes like birds flocked in the sky.  Tobias, with his incredible vision commented that they had elements of insects, not just birds, and that they never seemed to dip too low, only sticking to the tallest buildings.  Kat commented that the place smelt wrong.  The vegetation was too alive, too thriving and had a sickly sweet smell that was overpowering.  There was also no sign of animal life on the ground level.  Anywhere.

Everyone looked at the plants with newfound concern.  Teegra noted that the larger, thicker clumps were mentally active and the concern grew again.

The City of the Ancients

Making their way through the ruins, there was no indication as to any form of non-plant life.  Kat, didn't want to fly too high, for fear of the bird-insects, but he realised that the Mechanical Mule (which Kurt had named Clancy), was incredibly noisy, and echoed throughout the city.  They made for a building as high up off the ground as they could get, where there was less vegetation.

The building was massive.  Perhaps a third of it descended two hundred feet or more to the green ground below, over the edge of the raised and arching road.  The rest of the structure soared high into the air.  Most of the greenery didn't make it up this far, but there were still tendrils and vines and growths.  The buzzard creatures flew about the top of the building, and it was theorized that if they were in or near this building then it might be safe from whatever threat the plants held.

Teegra was too large to investigate the building, so she stayed close to Clancy, but the rest tried to investigate as best they could.  They could only manage three floors above where they came in though, collpased shafts, broken stairs and blockages constantly thwarted their attempts to go higher, and none wanted to descend close to the plants.  Kat flew to the next floor and began to investigate.  He had been gone for perhaps half an hour, when the idea came to the others to use the size of Teegra to help some of the others reach the fourth floor.  She had just begun moving her comrades when Kat returned.

"We need to go" he said.  "A little mouse told me that we will have wakened the minions of the Flesh God, and they will be coming when the night falls".  Outside, the shadows were growing long.  Before they could make a decision, the group needed to investigate the building to find out how defensible it was.  In the middle of the fourth floor, a hole in the ceiling showed that the entire building was hollowed out above.  Walls, floors and the like had collapsed down and in, only leaving a shell of a building.  But the building was not empty.  Above, suspended aloft precariously was the largest wasp nest that anyone had ever seen.  It housed hundreds of the bird-insects which had close to five foot wingspans.  The building itself also had well over 100 points of entry not including the ground floors.

It was decided to leave and find another building, and in doing so, they would have to leave Clancy, as it was too noisy.  The sun was setting even further as they ran for another safe point.  The one that was found was a building not quite as tall as the previous one.  Immediately the job was to look for a defensible position.

One area of the building seemed to be better suited to defence, with limited access.  As the group entered the room, a disembodied voice welcomed them home and lights illuminated the ceiling.  Questioning the voice, they found that only three rooms of the home were still accessible, the living area, the master bedroom and the bathroom.  The voice, identified as Roberta, also indicated that the home had been vacant for well over 3000 years.

Only a few oddities could be found in the rooms, the most interesting were thirteen sets of clothes, 6 male and 7 female.  Kryten immediately donned a set and amazingly, the clothes that were free of smell (other than dust) and in excellent condition, adjusted and shrunk or expanded to accommodate his shape and size.

Style of Ancient Clothes

Kurt also decided to try some on after removing his leather armour, and the same adjustment occurred.  Some sets of footwear were also found.

As her smaller companions set about trying to loot the place, Teegra let common sense dictate her actions, and though it was difficult on account of her massive frame, she set about removing doors and walls from other areas of the building to secure the entrances and to block the windows.  No sooner had she done it, allowing only very small peep holes, than Tobias noticed movement on the streets below.

Hundreds of figures with red eyes that blinked in unison were moving on the street en masse.  Some could clearly be seen to head into their building.  Everyone hid, everyone tried to stay quiet.  Soon, shuffling could be heard on the other side of the barricade.  Teegra could sense the mental powers of the creatures and Kat could smell an overwhelming mixture of death and the same, sickly sweet plant smell that pervaded the entire city.  The barricade was struck, it vibrated but held.  It was struck again and again as the shuffling continued.  Then quiet.

More shuffling, another bang and then more quiet.  The process continued for sometime and then all was still.  The smell receded and Teegra could no longer feel their presence.  Tobias with his superior vision peered out the peep hole to find nothing.

Hours passed and the shuffling hordes returned and the process was repeated.  The barricades were struck numerous times, and then, in the distance and clearly audible was the sound of Clancy being turned on.

Kurt swore under his breath, but it was drowned out anyway by the instant and terrifying wailing that begun across the entire city.  It was answered and repeated, answered and repeated before being taken up by the beings immediately outside their hiding space.  The screech defied sanity.

And then they were gone.

The screeching lasted for sometime, perhaps half an hour.  Then the sound of the mechanical mule suddenly ended and the screeching died with it.  It was quiet.

In the morning, more plant life was situated outside their room.  Worried, but unable to do anything about it, they hurried back to where Clancy had been left.  It was intact and unharmed.  Though the obvious tracks of many figures seemed to have shuffled around it.  Deciding that discretion was the better part of valour, the group immediately left the city and formulated a new plan.  They would stay out of the city by night, and move back towards it pre-dawn on foot.  Scavenge what they could and then leave before dusk, camping again outside.

The next day, the group did exactly that.  Kat took to the skies to search for some kind of market place, and didn't return for sometime.  When he did, he told of a place that fitted the bill, that there was a single figure there, a mutant plant that was called "Pots".  As Pots was a plant, he was not of interest to the Flesh God, which Kat said, was all the trees and plants combined with all the residents of the city joined to be one terrifying creature.  The cultists of the Flesh God sometimes did venture out at day.  There was going to be a market tomorrow he said, where machines would come to trade.  Was it a trap?  Or was it a legitimate opportunity for some trading with technology for things that they could use?

The group left to decide upon what to do.

Around the camp, they investigated their finds.  A small, metallic man was able to be activated and claimed to be a TX1000 Household Utility Droid, able to clean and perform some common maintenance and repair work.  Also found was a weapon of the ancients, that Kurt called the "Rock Explodinator" after it disintegrated a rock with a red beam.  Kurt jealously held onto this device, but gave the "Light-upifier" to Kat, a hand held device that could project light.

One more day of searching they said, and then went to sleep.

On watch, Kurt suddenly realised that groups of red eyes could be seen approaching the camp.  Perhaps a dozen, maybe more.  His blood ran cold, but he was able to wake the others as the first shadow moved into vision.

-- Game to be Continued --

Monday 2 September 2013

Mutant Future : Session 2

Justin turned up to join the game, giving us a full compliment of players.  He made a Mutant Human, keen to have a try at a few of the fun mutations in the game.

Player
Character
Type
Mental Mutations
Physical Mutations
Damien
Kurt Ordinaire
Pure Strain Human
n/a
n/a
Danie
Teegra
Mutant Human
Mental Barrier
Gigantism (18’ tall)
Pain Sensitivity [Drawback]
Henry
Kat
Mutant Animal (Cat)
Damage Turning
Phantasamal Damage [Drawback]
Nerual Telekinesis
Metaconcert
Complete Wing Development
Increased Sense (Smell)
Bizarre Appearance (Fluro Pink Fur) [Drawback]
Jeremy
Kryten
Android (Replicant)
Know Direction
Epidermal Photosynthesis
Natural Armour (moderate)
Justin
Tobias Griffen
Mutant Human
Metaconcert
Combat Empathy
Vampiric Field
Atrophied Cerabellum [Drawback]
Increased Sense (Vision)


RECAP:
After discussing a few more things with the armoured dwarf, the group headed off the next day further into the Wastelands, with the mechanical mule in place of their previous pack animal.  They had five fuel cells for it, and Kurt had been shown how to change them out, a process that took about 30 minutes without the correct tools.

As they continued, Kurt drove whilst Tobias and Kryten rode in the flat tray that was pulled by the mechanical mule.  Kat continued his aerial surveillance and Teegra strode beside the mechanical beast.

It was during one of his sojourns aloft, that Kat saw a mass of creatures moving ahead of the group on a perpendicular passage.  There were littereally hundreds, if not thousands of these creatures, all relatively large.  He flew down and informed the group.  Were they herd creatures, and if so, could their food concerns be over?  Kat wasn't sure, but moved closer to find out.

The creatures were immense spiders, like a tarantula.  They moved together like a herd, and each one stood larger than a normal horse.  They did not seem to be fleeing or being driven by anything, nor did they seem to be moving aggressively towards someone or something.  Kat knew enough about spiders to know that these creatures were acting unusually, but they were obviously evolved considerably from their base stock.  He returned to the group, and they stopped and waited, turning off the mechanical mule.  With the hum and vibration of their vehicle now no longer operating, they could all hear and feel the vibration made by the passage of the creatures.

When the sound of the spiders had disappeared into the distance, the group traveled on.

That night, as they slept around their technological marvel, Kat smelt something or someone approaching them.  He woke the rest of the group up, and it was Tobias who saw the person, armoured and creeping toward them, clearly trying to avoid being discovered.

He called out "Who goes there?"  But the figure instead changed direction.  As Tobias called out again that "I can see you!", the figure stopped and stood.

"Give me your vehicle" it demanded.  The group refused and combat was joined.  The man-machine, for that was what he was, part organic part mechanic, was not merely comprised partially of ancient technology, but he used a strange bladed weapon that seemed to hum in the air with a semi-transparent blade.  When it cut, it stung, and he also was able to shoot forth beams of light that made the ground explode with fire and smoke where they hit.

Outnumbered, though definitely not outgunned, the machine-man went down.  But Teegra also fell, bleeding from numerous wounds.  Kryten was able to stabilise her before the giantess died, but it was a close thing.

Now the group has some serious ancient technology to play with.  The weapon of the machine-man and the machine-man himself.  It didn't take long, perhaps just under an hour for Kurt to discover the usage of the strange knife-like device which he turned over to Tobias.  As he finished, he discovered that Kryten had been tinkering with the body of the machine-man, trying to activate or determine how to activate the weapon from his hand.  He hadn't managed much, other than the animation of some of his fingers through probing and twisting with cables, buttons and wires.  Kurt and Kryten argued over who should try to figure out how the machine man worked, Kurt eventually winning.  Kryten moved off in a sulk.

Kurt investigated the body for another hour or so, but after managing to get one of the dead figure's eyes to glow red and a low humming sound to occur, he could not get any other function working.  He resigned himself to investigating it at a later date and the camp was reset.

The next day, the group came upon a ruined village.  The construction was unusual and the buildings appeared ancient.  It could not have been the City of the Ancients though, since it was so small.  Kat had done a reconnoiter of the village, and could smell both a creature that he couldn't identify and the overwhelming scent of mold.

Kurt was overjoyed when he made the village.  The mechanical mule was positioned in a semi-intact building and turned off as Kurt began to scavenge as best as he could, finding plenty of metal tubing.  It was good, but not enough for their purpose.  The creature that Kat could smell was no longer to be found, but Kat continued searching for it.

As the group were ransacking the village for whatever they could scrounge, Kat in the air, saw a group of mutated rabbits approaching.  They looked to be armed and some bore Ancient Weapons.  He quickly went to alert the group.

Hoop Warparty

Suddenly, the sound of battle could be heard.  Some of the group rushed forward to see what was happening, and could see and the Hoops fighting a monstrously big and mutated scorpion.  Kat was in the air, Kryten and Kurt on foot as the battle raged.  Teegra and Tobias had remained near the mechanical mule, worried that the battle might prove a good diversion.  As the battle was fought, Kryten was struck by an errant leg from the giant arachnid and sent sprawling, Kat was blasted by a beam from the scorpions tail and Kurt tried to pull a dead Hoop out of the way so that he could loot the body.

The dead Hoop had a blue foam frothing from a gaping would in its chest.  Kurt was careful to avoid this, but Kryten, now on his feet and determining that this was not a fight that he wanted to be in, tried to help, but got the foam all over his hands.  He tried to wipe it off, but found that it tingled on his skin.

Teegra was over not being involved in the fight, and began to climb to the top of the building where she was resting.  She could see the scorpion, but not well enough to try and shoot it, frustrated as it was becoming from Kat's Damage Turning.

Suddenly, Kat's chest began to foam blue from the previous wound.  Kryten and Kurt had a good idea what was coming, seeing the dead Hoop turn to a blue, viscous goo.  Suddenly, the scorpion decided that retreat was a better strategy, but as it tried to burrow to safety, an arrow the size of a small tree slammed into its back, killing it.  Teegra smiled and put away her bow.

But Kat was not feeling well.  Quickly his companions rushed him back to the giantess who was a skilled medic.  She cut away much of the burning, foaming flesh and washed and cleaned it as best she could.  She was careful to keep her hands away from the foaming mess.  Kurt was happy with what he had looted from the dead Hoop and was curious about what these new artifacts were and how much fun it would be to work out.

Ensuring that the Hoops had retreated, that the fight had not attracted any other attention, and that their injured had been tended, a couple headed for where the smell of mold was coming from.  Tobias and Kurt lead the way, and found a small tunnel system underground.  There, below the centre of the town they found a reservoir that was covered in a green slime, thick and robust.  Tobias threw a rock onto it to see just how thick it was.  The rock bounced and then settled onto the slime, before the slime covered the rock in a most unsettling manner.

Kurt moved forward with a torch and swished the flame near the slime.  It retreated, revealing a thick brown sludge-like water beneath.

Quickly they filled their containers and retreated as the slime returned to it's previous shape.

The water wasn't drinkable, but it didn't take long for a filtration system to be created and fires lit to boil what was left.

-- Game to be Continued --